No story updates for Sonic Wildfire, but plenty of gameplay info.
Guess what? Sonic game only uses...
*EL GASPO*
one button for jumping and the Wii movement-sensors!
It seems rather "lol one button and movement input" in a Kirby Air Ride for now, as we don't know TOO much. It supposedly uses the Wii movement sensors for three things: one, dodging/moving left and right, two, attacking enemies (jump and then use a quick forward motion), and three, boosting, which is a two step process: one, collect a good amount of fire orbs, two, make a quick backward motion to get an insane boost.
There is NO free roam ability, unfortunately; Sonic is on a set path and always moves forward on it when possible. I haven't played the game myself (though I have heard about it), so I'm still not sure it'll be great, but it will prolly be fun nevertheless.
Do you think this would make a good control scheme and style of play for Sonic fans? I'm feeling a little "if, then" and "but then again", if you know what I mean, but I want to know what you guys think of this.
(P.S.: As a side note, I am now going to (responsibly) post in this forum, since Rolken moved my previous news topic to this forum anyway and I'm going to remember to post in the right forum this time. If you guys don't want me doing this, then just tell me.)